The tracklists for each game and music packs will be listed in each section below.Īll the files for Mega Man Zero 2 are named “zero2_bgm#.sngw” the track numbers below reflect the # portion of the file. The “Ver” tag always has to be set to 0002 or it won’t play in the game. # represents the sample number which can be any number of digits. When saving files in Audacity make sure to have three different tags When setting up loops in Audacity you need to make sure to have the timecode set to samples as the LoopStart and LoopEnd tags use it I used Audacity to convert tracks and just to be sure made duplicates of each track and saved each track under which track I was trying to replace to ensure the sound file worked with the collection. If you want to make your own music to put into the game you can do so by converting a file to an OGG file at 48kHz. “new_com” = Mega Man Zero/ZX Legacy Collection “zero_com_bgm” = Mega Man Zero Collection (I don’t think these are used in the game at all.) In this folder you’ll see eight folders the contents of the folders will be listed below: For starters make sure to browse the game files and the BGM files to mod are located in “./nativePC圆4/sound/bgm/wav/”. Hello and welcome to this guide showing you how to mod the Mega Man Zero/ZX Legacy Collection.
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